- Select a model from your faction that sees little table time and is generally believed to be subpar. Then paint that mini up and play it on a regular basis and see if you can make it work.
- Let Northblade or 'Gdaybloke select the mini
- Let the guys select a theme force (since it is LH what would you expect?) and play that at tier 2 or higher. Try to play it to >.500 win percentage
I picked up a box of sluggers Tuesday at my FLGS since I knew they would be in stock. I am pretty sure they have been on the shelf at the FLGS since the release date. Right off the bat the unit is already fighting me as the box was miss packed. Here is a photo of the unit.
You may be saying there are five minis there what is the issue? Well maybe it is not a big deal but I got two unit leaders and three grunts versus the one leader four grunts it is suppose to be. I am missing one of the lady sluggers. Like I said maybe not that big of a deal but it always bugs me when things aren't what they are suppose to be. On top of that the card was mangled in the box and will need to be replaced.
I have been brainstorming on some lists and while I feel it plays better (trolls in general) at the 50pt level I am toying with a few 35pt list:
Borka Kegslayer (*5pts)
* Pyre Troll (5pts)
* Winter Troll (5pts)
Greygore Boomhowler & Co. (Boomhowler and 9 Grunts) (9pts)
Krielstone Bearer and 5 Stone Scribes (4pts)
* Krielstone Stone Scribe Elder (1pts)
Trollkin Sluggers (Leader and 4 Grunts) (8pts)
Stone Scribe Chronicler (2pts)
Trollkin Champion Hero (3pts)
Trollkin Champion Hero (3pts)
This list ends up having two unloved models/units. the winter troll and the sluggers. After taking care of my tier requirements I only had room for 10pts worth of 'beasts. The pyre was an easy choice the winter was included because I don't own a second pyre or storm troll. I suppose I could go slag/swamp....swarm on an iron fleshed/stumbling drunk Borka could be fun (for me). I will have to play around with it some. I will probably have some issues cracking serious armor but this is a start. If I can win the roll for initiative I think I maybe able to get some solid use out of the sluggers. Use the advance deploy from the tier to move them and Boomhowlers then run the sluggers into a good firing position and hopefully aim and take advantage of full auto for a few turns. Once again all good in theory but we will have to see how it plays out on the table.
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